Panel
Teaching Creativity Today
When AI can write the code for us, what parts of creative coding are worth preserving? Creative coding has never been only about producing working code; its value is also in experimenting, getting stuck, debugging, making unexpected discoveries, and developing your own way of making. This panel explores what learners gain through that process, what may be lost when AI removes friction, and how we might design educational experiences that preserve the most valuable parts of learning.
About Amy B. Woodman
Amy Woodman is a Senior Program Manager at the Processing Foundation, where she supports open-source contributors, creative coding education, and programs that expand access to technology as a medium for expression. An educator, curriculum designer, and ceramic artist, she is especially interested in how creative coding can build agency and creative confidence and how we can protect the messy, exploratory process of making and learning in an AI-rich world.
About Daniel Schneider
Dan taught high school math and computer science for several years, and now writes curriculum for Code.org and Hello World CS. He learned Processing in college, taught p5js in summer camps (where you can be really creative), wrote lessons for Code.org's Game Lab built on top of p5 play, and sometimes tinkers with ml5js.
About David DeLiema
David DeLiema is an educational researcher who studies the conversations, designs, and processes that shape how learning emerges from moments of impasse. In research-practice partnerships that foreground the knowledge and voices of teachers, students, and parents, his research examines cognitive and psychological processes in the context of social interaction, technology-rich settings, play-based activities, and embodied movement. In studies of children pretend-playing as bees trying to find nectar, middle schoolers debugging broken code, and youth working on challenging puzzle-based video games, his work provokes reflection on the open-ended, power-laden, and everyday nature of turning impasses into learning.
About Adrienne Gifford
Adrienne Gifford (she/her) is a public school computing and STEM teacher, curriculum designer, and researcher in the Seattle area. She loves collaborating with students to explore creative, identity-inclusive, and culturally responsive approaches to teaching and learning about computing. Her recent work has focused on creative coding with tools like p5.js and Wordplay, both with students and in collaboration with other educators and researchers.