We would love to see you at CC Fest.
I have been working in the field of Educational Technology for the last 15 years. I have always enjoyed the intersection of art and technology and feel blessed to teach these skills at the K-12 level. I am skilled in the areas of 3D design, game design, photography, illustration, video production, keyframe animation, web design, and programming.
is a designer and developer building an ethical design practice grounded in accessibility, performance and aesthetics. He has twenty-years experience using digital tools to create across a wide-range of media. He works at the UCLA Institute of the Environment and Sustainability.
uses algorithms and math to make art, music, and games. Inspired by physics and biology, his work is interactive: it detects the viewer and changes in response to their actions, creating an iterative feedback loop of play. Specializing in web experiences and immersive environments, he hopes that the viewer may find insight to the underlying forces that govern our lives. He exhibits and hosts workshops with organizations such as Gray Area, CODAME, UC Berkeley, and Stanford, as well as in online exhibitions such as The Wrong biennale. Find him online at www.hellochar.com
has worked in educational technology at independent schools in New York City and the Bay Area for over 15 years. Prior to that, Ryan held various leadership roles at technology startups. He is currently the Director of Educational Technology at San Francisco Friends School.
Whether it is creating computer graphics models of underwater shipwrecks or using art and creativity to help students learn computational thinking, Professor Zoë Wood’s projects unite visual arts, mathematics and computer science. Via her NSF funded research projects she works with colleagues and students on robotics and computer graphics algorithms for shipwreck discovery and mapping which resulted in the discovery of a rare World War 2 airplane wreck. She works to increase the number of underrepresented students in her field through research projects, outreach activities and advising the student group Women Involved in Software and Hardware (W.I.S.H.). As co-founder of the interdisciplinary minor, Computing for the Interactive Arts, she believes in empowering students to realize their artistic visions via coding.
Richard Johnston began his teaching career in 1993 and has taught Mathematics at SBHS since 1998. Richard pioneered the Principles/Introduction to CS course in 2011. He envisioned a computer science program at SBHS that would open doorways into fields of study ranging from the arts to engineering. Richard assumed the role of Director of the CSA in 2016. His hope is to create opportunities for all students to learn to code because he believes every student needs to be able to read, write, do mathematics, and develop code in the modern world.
teaches computer science in Los Angeles, CA. She is currently pursuing her M.Ed. in Computer Science Education at the College of St. Scholastica and previously earned a certificate in Software Development and Programming from UC Berkeley. She writes coding tutorials online at https://medium.com/@kellylougheed and enjoys learning new technologies.
Senior Director of Computer Science Academics, NYC Department of Education
is an educator, maker, engineer/computer scientist, code and data visualization enthusiast. She created and directed the maker program at Castilleja School in Palo Alto and is currently the Interim Director of the Innovation Lab (I-Lab) at Nueva School. She frequently facilitates workshops for educators in the realm of maker education and has been a senior fellow for Agency by Design Oakland. Above all else, she is unabashed in her love of coding, especially when it can make lights blink, create beautiful patterns, and/or do things one doesn't expect code to do.
works at Google by day, and runs HappyCoding.io in his free time. He's also active on the Processing and P5.js tags on Stack Overflow, as well as the Processing forum. If you've posted a question about Processing or P5.js on the internet, chances are you've talked to Kevin!